ART PROJECTS

News

Aquaplastique
Black Box
Bluehaven
Layer of Enrichment
Routine
Staring Contest
The Elements
What’s Left of Me

Wiimote Rebirth

Archive

Artist Statement / CV











Insta | Email





Aquaplastique
Two-Channel Video (Computer-Generated Animation)
1:02 April 2025
Blender. Premiere Pro.
Collaboration with IvanovStoeva





We explore a submerged world where aquatic flora, often relegated to the margins of our perception, unfolds in striking structural complexity. Selected for their almost unreal forms, these plants flirt with abstraction—as if nature itself had been contaminated by a digital imagination. Their flexible lines, organic volumes, and ability to metamorphose according to the currents are reminiscent of algorithm-generated architectures. This formal proximity between the living and the virtual raises a fertile tension: where does the natural end and simulation begin?

In this murky space, we offer a new reading of these often invisible organisms. Yet aquatic flora is one of the most powerful silent forces in the biosphere, essential for carbon (CO₂) sequestration and therefore for climate balance. Its structural vitality and functional elasticity make it a model of adaptation in the face of ecological upheaval. But in the collective imagination, it remains frozen, motionless, without presence.

By reconfiguring the relationship between the human gaze, the aquatic environment, and the virtual universe, our work seeks to restore these plants to their active and evolving dimension. Through an aesthetic hybridization—between biological observation, digital modeling, and visual experimentation—we create tension between the organic and the simulated. The virtual then becomes a revealer, a distorting mirror that amplifies the characteristics of a changing reality.