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Bluehaven
Real-Time Computer Generated Experience
November 2024
Blender. Unreal Engine 5.



Bluehaven is a fictional neighbourhood created using a Blender-to-Unreal pipeline. All assets are modeled in Blender, textured using images sourced from Google Earth, and then imported into Unreal Engine 5 to transform the environment into a real-time 3D experience.

Themes that resonate with this project include the tension between escapism and the love for one’s home. The narrative emphasizes the resilience of the community and the altruistic behaviours of its members, who maintain high spirits despite unfortunate circumstances. Lastly, the project delves into the concept of what “home” means to an individual, whether defined by physical spaces or emotional connections.